Death Sprint
Classic racing with combat enabled. Pass, block, shoot, and finish before the pack tears you apart.
Deathlane is built for short, chaotic browser sessions: jump in, pick a car, hit the track, and survive the final lap.
Classic racing with combat enabled. Pass, block, shoot, and finish before the pack tears you apart.
Every lap removes the weakest driver. No safe cruising. No second chances.
Compact tracks with more weapon pads, tighter turns, and heavier collisions.
Pure driving mode for testing skill, tuning cars, and climbing clean lap boards.
Weapons are designed to be obvious at speed: rockets for burst damage, mines for trap plays, EMP for disruption, and front guns for pressure.
Wide desert roads, broken bridges, and long boost lanes.
Wet streets, signs, alleys, and high-speed corners.
Slippery roads, snow walls, and dangerous cliff turns.